Chromaroma is a game that shows you your movements and location as you swipe your Oyster Card in and out of the Tube (Bus, Tram and Boat coming soon).

It connects communities of people who cross paths and routes on a regular basis, and encourages people to make new journeys and use public transport in a different way by exploring new areas and potentially using different modes of public transport.

At its simplest, Chromaroma is about amassing the most points possible. By watching your own travel details you can investigate interesting new ways to travel and exciting new destinations in order to get more points. Grab “multipliers” and bonus points by working with a team, building up connections with fellow passengers and discovering mysteries that are attached to locations on your routes.

Beyond competition and conquest, Chromaroma’s gameplay opens up the beauty in the city’s transport flows and reveals to its most persistent players some of the mysteries of travel, and even the strange characters travelling through the tunnels in the centre of the system, who may hold the secrets to your city.

Find out more about the Oyster card.

About the creators of Chromaroma

Mudlark are building ways to create entertaining games from the data we create and leave behind without noticing.

Technology pervades most things we do. With our mobile phones, smart cards, blogs, social networking, flickr-ing and twittering we are creating endless content and data trails as we journey through our lives.

Mudlark believes games are a way to access this information and to make smart decisions about our lives. These data-driven games will connect their players with one another and build new types of communities, at the same time defeating the possibility of a dystopian database society.

text source: Chromaroma visit¬†Mudlark’s website to know their interesting projects

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